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Old May 10, 2008, 10:56 AM // 10:56   #81
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Dude if the zaishen chest thing triggered the rant, lemme put it this way for you.

All the keys u opened the chest with were worth 3k. Ie the 3k you paid for was for opening the chest. To get a point in the title you now have the option of paying 2k. Why 2k? Because thats the current cost minus the previous cost. Did you spend any money at all towards the zaishen title?

nope.

It was COMPLETELY fair in being non-retroactive


IF it was retro active, then that would've meant all the ppl who opened the chest before would have been better off, cos they got their keys CHEAPER.

The people who are worst off (and also the ones that i don't really see complaining) are the key sellers.

Last edited by wu is me; May 10, 2008 at 10:58 AM // 10:58..
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Old May 10, 2008, 08:48 PM // 20:48   #82
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Easy: You have already payed long ago. New blood new rights.

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Old May 11, 2008, 09:54 AM // 09:54   #83
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I've been playing this game for 3 days, probably a grand total of about 5 hours over that period of time. Newbie enough for you? Here's my opinion. Common sense tells me that the vast majority of people who do not own a single Guild Wars campaign do not know what "elite skills" and "rank emotes" are. So really, how could weekends to enhance the accessibility of such things make people want to drive to Wal-mart and pick up the platinum edition? Me and you "veterans" are the same if you want to talk about the "need to please" factor. We're the same in one way - we both already gave Arenanet money, and if we quit, it will have the same exact result.
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Old May 11, 2008, 10:02 AM // 10:02   #84
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Game is getting boring for me as well but im not quitting without r1 koabd after 1500+ hours of play, must grind on .
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Old May 11, 2008, 01:02 PM // 13:02   #85
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There is one major flaw in creating the perfect game.
Put simply everyone has a totaly different opinion on what makes the game perfect.

From a buisness standpoint Anet MUST cater to the largest population. If you design a game that only appeals to 1% of the gaming population within one single genre of that population the cost of the game would be in the thousands in order to recoupe the cost of creating it.

Anet has created a game that has a small piece of everything that people who play this genre of game want.

Multiple lvl's of PvP: Random, Team, Guild, Alliance Battle, ect...
Multiple lvl's of PvE: Co-operative play, Solo play, Story Missions/Quests, Repeatable quests, Elite Zones/Dungeons, Hard Mode, Titles, Vanity Items, ect...

All of this for a one time cost no anual fee game....its just unheard of!

Anet could have released Factions/Nightfall/Gwen and never make a single skill adjustment, never added Sorrows Furnace or Domain of Anguish, never added the player designed weapons, Mini pets, or held the tournaments, and the list goes on and on.

So if you don't like a single particular update, sorry, but there has been plenty of updates that you DID like.
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Old May 11, 2008, 01:14 PM // 13:14   #86
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Probably posted before, but I'm not reading through 5 pages of pure speculation.

New player = more money
Old player = no more money

I've been playing for nearly 3 years now. I have every expansion on 2 accounts. I've spent £300+ on GW.

Now a newbie could potentially add anywhere between £100 - £300 to their pockets. What is an old player like me going to add?

Nothing

They have your money, now they want more. GW isn't P2P, therefore they don't have to keep the current players happy.

Considering it's not that much cheaper to play GW then a P2P, you all need to seriously think about where this game is going, and what it's doing for you.
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Old May 11, 2008, 03:25 PM // 15:25   #87
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Quote:
Originally Posted by Malice Black
Considering it's not that much cheaper to play GW then a P2P
"not that much cheaper". Yeah. Right.

GW = Buy each campaign/expansion once.

Other P2P = Buy each campaign/expansion once, then continue paying $15-$30 (WoW is expensive if you have to rely on game cards, like I would have to due to a lack of a credit card, here in Canada - smallest card in my area is 2 months and it costs $60) each month.

At current prices, it'd cost me $110 (not including sales tax) to get all of GW (Factions Platinum Edition (includs Prophecies GotY and the BMP), Nightfall and EotN) and I'm done paying. WoW costs, IIRC, $20 for the base game and another $30 for the first expansion (and probably another $50 for the second expansion when it's finally released, but we'll ignore that for now). Since it'd cost me $60 for 2 months of play, that completely evens out the cost.

Therefore, after that 2 months, anything more played in WoW continues adding to the cost while there is no more cost to continue playing GW. Of course, that's just using WoW as an example. Costs would accumulate at different rates in other pay-to-plays.
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Old May 11, 2008, 03:34 PM // 15:34   #88
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You pay for what you get though. Most GW players have never played a true MMO, so they don't know what they are missing.
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Old May 11, 2008, 03:53 PM // 15:53   #89
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Quote:
Originally Posted by Malice Black
You pay for what you get though. Most GW players have never played a true MMO, so they don't know what they are missing.
EQ'd for 3 years, Guild Wars was a nice change in 2005.
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Old May 11, 2008, 04:18 PM // 16:18   #90
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Quote:
Originally Posted by Malice Black
You pay for what you get though. Most GW players have never played a true MMO, so they don't know what they are missing.
Or don't appreciate what they get.
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Old May 11, 2008, 04:33 PM // 16:33   #91
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Quote:
Originally Posted by ogre_jd
At current prices, it'd cost me $110 (not including sales tax) to get all of GW (Factions Platinum Edition (includs Prophecies GotY and the BMP), Nightfall and EotN) and I'm done paying. WoW costs, IIRC, $20 for the base game and another $30 for the first expansion (and probably another $50 for the second expansion when it's finally released, but we'll ignore that for now). Since it'd cost me $60 for 2 months of play, that completely evens out the cost.
Lol no. You pay for expansions, yes. But game is free (trial), then you can pay $15 ($30?! wtf) to play for another month.

And you can stop whenever you want (ie. when game gets boring) and continue playing afterwards.

Truth is - GW is free, because some of us expected an expansion every few months. In 3 years we got 4 ,,parts'', so it's 1 and 1/4 part per year, while they promised ~2 a year. And we bought GW for skill>time, since most of the MMORPGS are opposite. Too bad GW is now an inferior copy of a chinese mmo.
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Old May 11, 2008, 04:34 PM // 16:34   #92
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Quote:
Originally Posted by Malice Black
You pay for what you get though. Most GW players have never played a true MMO, so they don't know what they are missing.
Oh yar indeed:

The Grind, the fees, the grind, the ganking, the fees, the leet, the poor, the chinese gold sellers, the time > skill, the grind, the bad balance...

Oh, and did I mention the grind?
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Old May 11, 2008, 04:39 PM // 16:39   #93
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Quote:
Originally Posted by JR
Or don't appreciate what they get.


I notice many players that complain about being 'forgotten or ignored' by ANet, don't quite understand that sentance JR.
But, I do..

We ALL paid to get the expansions, BMP, and any extras that ANet threw at us because:
WE wanted to improve our in-game FUN.
GW started as a 1 campaign run.
Now look at it....a vast, wonderful world to be explored on line.
And we still don't have to pay to play on THIER servers.
Nope..I don't feel ignored at all.
I'm still playing after all these fun-filled years!
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Old May 11, 2008, 04:50 PM // 16:50   #94
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Quote:
Originally Posted by Shuuda
Oh yar indeed:

The Grind, the fees, the grind, the ganking, the fees, the leet, the poor, the chinese gold sellers, the time > skill, the grind, the bad balance...

Oh, and did I mention the grind?
Grind is pretty subjective. Many MMO players love grind, hence why GW is a joke among true MMO's.

Fees are a non-issue. Why can't someone afford $10-15 a month is beyond me.

The leet - They're part of any game, including this one.

Poor - Not my problem. If people have issues with such a small amount, then playing games is the least of their worries.

Gold sellers are part of any game. It took anet 3 years to deal with that problem.

Time>skill - Only in leveling. Once you hit max level, skill will always prevail over time spent.

Ganking - It happens, but shit happens.

Didn't have you down as a GW fanboy.
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Old May 11, 2008, 04:56 PM // 16:56   #95
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Quote:
Originally Posted by Shuuda
Oh yar indeed:

The Grind, the fees, the grind, the ganking, the fees, the leet, the poor, the chinese gold sellers, the time > skill, the grind, the bad balance...

Oh, and did I mention the grind?
For a moment, I thought you were talking about GW. I mean, there is everything except for fees and grind.

Grind? PvE and PvP, check.
Leet? Check
Poor? Check
Chinese gold sellers? Check
Time>skill? Check
Bad balance? Check and check.

And you can consider buying GWEN in order to get into pugs as a fee.
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Old May 11, 2008, 05:00 PM // 17:00   #96
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Quote:
Originally Posted by Malice Black
Probably posted before, but I'm not reading through 5 pages of pure speculation.

New player = more money
Old player = no more money

I've been playing for nearly 3 years now. I have every expansion on 2 accounts. I've spent £300+ on GW.

Now a newbie could potentially add anywhere between £100 - £300 to their pockets. What is an old player like me going to add?

Nothing

They have your money, now they want more. GW isn't P2P, therefore they don't have to keep the current players happy.

Considering it's not that much cheaper to play GW then a P2P, you all need to seriously think about where this game is going, and what it's doing for you.
Not so. They want the new players to arrive in a complete, live environment. You, and any other veteran player actually in the game, are scenery. You convince the new player that they haven't made a mistake by trying the game.

I was renting out my apartment a few years ago and my real estate agent told me I'd made a mistake by emptying it out and having it professionally cleaned before having prospective tenants come through. He told me that people are more likely to be interested in a neat, furnished apartment - because it suggests that the space is wanted.

They need to keep the old players around FOR the new players, if nothing else.
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Old May 11, 2008, 05:03 PM // 17:03   #97
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Thats what forums are for. Tired veterans like me just bash a once good game, ruined by lack of insight and poor choices.
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Old May 11, 2008, 05:10 PM // 17:10   #98
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Quote:
Originally Posted by Malice Black
Thats what forums are for. Tired veterans like me just bash a once good game, ruined by lack of insight and poor choices.
Sorry what? I don't follow.

Forums are for...letting older players gripe? Which attracts new players how?

Clearly some players are going to burn out entirely and stop playing. I wasn't trying to contradict that very obvious point.

But you were saying that ANet has no motivation to keep players playing, once they have paid. Whereas in fact, that is not true - they need new players to arrive in a populated world, which means retaining a healthy number of older players.

If the game world is empty, the players will wonder if they made a bad decision buying the game. They will want to go play something more popular, more wanted.
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Old May 11, 2008, 05:20 PM // 17:20   #99
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Forums offer what a person wants to see. If a player really wants to play a game, a few miserable bastards like me are not going to put them off. Go take a look at the AoC forums, they're currently a cesspit of fanboy vs WoW trolls. Luckily they'll have offcial forums tied to you game account, so a forum ban = a game ban. GW really needed an official forum, but that never happened.

Anet tried to keep older players happy with titles, but this has backfired on them in certain respects. How many people grumble about titles? How many have quit? Keeping veterans of a game is hard. P2P games have it easier because they're is always better gear/armour to get.

GW is never going to be empty, ever. The fact it's a free online game will keep the kiddies rolling in. Even after 3 years it has new players signing up everyday.

Even with GW2 on the way (a free MMO, no longer a CORPG) the GW1 world will still stay reasonably populated.
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Old May 11, 2008, 05:40 PM // 17:40   #100
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Quote:
Originally Posted by Malice Black
You pay for what you get though. Most GW players have never played a true MMO, so they don't know what they are missing.
i lol'ed at this blatantly wrong speculation...
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